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Scenario Essentials9 articles
- Your first tour of the platform
Every main screen of the Scenario web app, what each one is for, the three ways to use Scenario, how organizations and projects work, and where search, notifications, Scenario Genie and settings live.
- First results
Your first image, your first edit and your first video, one after the other, on the same character.
- Your first image
Write a short brief, turn it into a prompt, generate four takes with a strong current model, keep the right one and file it.
- Your first edit
Change one thing in an image and keep the rest, check for collateral changes, then remove the background and upscale.
- Your first video
Animate your edited image into a 5-second clip with sound, using the image as the first frame. One rejected take, one kept.
- Your studio in Scenario
The Model Hub, your own models, Apps and workflows, folders and sharing, and Scenario Genie, on the character from your first results.
- Run and share Apps
Run a platform or project App, find its results, run it on several inputs, and make your team's Apps available to the right people.
- Your first workflow
Run the ready-made Turnaround Studio App on your character to get front, side and back views, then open the workflow behind it.
- Ask Scenario Genie
Ask Scenario Genie in plain language to find a model, set up a generation or point you to a workflow. Good requests versus vague ones, and what it costs.
Image generation and editing10 articles
- Generate images from the image panel
Use every part of the image generator, from model and prompt to references, size, count, quality and the results view.
- Image settings explained
What each image setting does, its usual range, and which current models expose it, as of October 2026.
- Pick an image model family for the job
The image model families as of October 2026, what each does well, and how to shortlist two or three for your brief.
- Write better prompts
Write image prompts in six parts (subject, composition, style, light, text, constraints) and adapt them to the model you use.
- Edit an image without starting over
Change one element by prompt, repaint a masked area, extend the frame or change the format, and check that nothing else moved.
- Remove and replace backgrounds
Cut a subject out to a transparent PNG, swap its background with one prompt, or place it into a scene you already have.
- Upscale and enhance images as the last step
Choose an upscaler and a factor, balance fidelity against invented detail, protect faces and text.
- Make vectors, pixel art and layered files
Turn an image into an SVG with Recraft Vectorize, into pixel art on a true grid with Pixelate, and into separate transparent layers with Seedream 5.0 Flash Layerize. Then slice or assemble grids and sprite sheets.
- Get legible text and typography in images
Prompt GPT Image 2.6 for legible text in a scene, put your own logo on an existing image with reference images, and set the type in code when the wording must be exact or change often.
- Sketch and render in real time with Live
Draw on a canvas and watch a model render the sketch as you go, then take the best frame to a full-quality model.
Video: from a still to a sequence11 articles
- Generate video
Use the video panel: choose a model in the library, then the prompt, First Frame and Last Frame, references, duration, resolution, aspect ratio and the price before you click.
- Keep a character or product consistent with reference to video
Make a character sheet, pass it with a place as reference images, say what each one is, and describe the action and the camera.
- Direct the camera and the motion in a shot
Name one camera move, describe the subject's action with a start and an end, and use a driving video when choreography must be exact.
- Pick a video model by inputs, length, audio and price
How to find a video model in the model library, the video model families as of November 2026, how their prices compare, and the length and resolution each one allows.
- Write video prompts
Write video prompts in six parts (start state, one action, end state, camera, pace, sound), then time the beats of a longer clip or cut it into shots.
- Edit a video
Restyle a clip, replace one element, extend it, reframe it or remove its background, with the model that fits each edit, and check that the motion survived.
- Upscale and finalize video
Upscale the video you keep, check it against the source, grade the color, keep the frame rate, and export in the format the destination needs.
- Cut, join, caption and convert video with the video tools
The video tools that do exact, repeatable jobs: join clips, pull frames, caption, cut and split, resize, extract audio and transcripts, key out a green screen and split a video into layers.
- Lip sync video and make talking avatars
Sync new speech to an existing clip, or animate a portrait into a presenter from an audio track, and check mouth shapes and identity.
- Dub and translate a video into other languages
Translate speech with the speaker's voice and lip movement, or build the dub step by step, then check each language with a native reader.
- Build a sequence of shots from a shot list
Plan the shots, lock references and stills first, generate one clip per shot with matching settings, then cut, sound and finish the sequence.
Music, voice and sound5 articles
- Audio on Scenario, models and prompts
The audio jobs you can run on Scenario, where each one lives in the app, how to choose a model, and how to write a prompt for music, speech and sound effects.
- Generate music
Write a music prompt, set the length, choose instrumental or lyrics, and check the take before it goes under a picture or a voice.
- Voice: narration, cloning and voice change
Turn a script into narration or dialogue, clone a voice or change one with the speaker's consent, clean the source, and check every word with a transcript.
- Sound for video
Generate sound effects from a description or from the clip itself, add music that follows the picture, keep the dialogue already there, and mix a clean track.
- Transcribe and subtitle
Turn speech into text and SRT subtitles, burn styled captions into a video, translate them, and fix the transcript before it ships.
3D, textures and worlds13 articles
- Make your first 3D model from text
Open 3D, choose a text to 3D model, set texture, PBR and face limit, write the prompt, generate, inspect the model in the viewer and download it.
- Turn an image into a 3D model
Prepare a front image in an A-pose or a T-pose, add it to an image to 3D model, check the settings, generate, and inspect the back and the wireframe.
- Turn several views into a 3D model
Make four matching views with an image editor or a turnaround workflow, add them to a multi view model, generate, and compare the back with a single image result.
- Process your 3D model
Remesh, UV unwrap and texture a 3D model in one run: retopology from about 800,000 triangles to under 5,000 faces, UV unwrapping into larger islands, then retexture with the original image or a new reference.
- Rig and animate your 3D model
Rigging and animation for a 3D character: compare the rigging models (Rodin, Cartwheel, Uthana, Tripo, Meshy), rig with Rodin Hyper3D Rigging, then generate motion from text or from a video.
- Claude Opus 5.5 3D and GPT-6 Astra 3D
Open Claude Opus 5.5 3D, set Effort, polycount limit, output format and topology, build from a prompt or reference images, rig characters and props, and edit an existing 3D file.
- Split a 3D model and get it ready to print
Compare Tripo Segmentation, Hunyuan 3D Part and Rodin Bang! on the same mesh, then prepare a model for 3D printing with Hitem3D Split and Hitem3D Multicolor.
- Make game-ready 3D models: low poly, voxel and LODs
Make light game models: Tripo P2 and Meshy Smart Topology at a 3,000 face target, Smart Low Poly, Tripo Retopology v3, voxels with Tripo Stylization and Voxel Crafter, and an LOD chain with Claude Opus 5.5 3D.
- Bring your 3D model into Blender, Unity and Unreal
Import a rigged GLB and its FBX version into Blender, Unity and Unreal Engine, and fix what breaks: textures, pivots, axes, clip names, root motion and bone names.
- Build 3D worlds and Gaussian splats
Build Gaussian splat worlds from a prompt, an image, a 360 panorama or a video with Marble and HY World, make a splat of one object with TripoSplat or Idol, then export and use them.
- Seamless textures and PBR materials
Make a seamless tile with Scenario Texture and check it, upscale it, make a full PBR material with PATINA, learn what each map does, and connect the maps in Blender.
- Skyboxes and 360 panoramas
Make a 360 panorama from text or from one image, check the seam, restyle and upscale it, export cubemap faces and HDR for lighting, and turn it into a pan or orbit video.
- Pick the right 3D model for each task
A decision table for every task in the 3D course: create, process, animate, split, edit, worlds, textures and skies, with the recommended model, a typical cost in credits and a typical time.
Scenario plugins1 articles
- Use the Scenario Blender Plugin
Install the Scenario Blender Plugin from Scenario's extension repository, connect an API key, and generate textures, materials, 3D and renders in Blender.
Workflows and Apps14 articles
- What workflows are
A workflow is a node graph that chains inputs, models, logic and outputs so a process runs the same way every time. An App is a workflow with a form.
- Tour of the workflow editor
Find your way around the node editor: the Workflows page, the canvas, the node palette, ports, models, running, outputs and the workflow menu.
- Nodes reference
Every node in the workflow editor by palette category, with its ports, main settings and typical use, as of October 2026.
- Build your first workflow
Add two Text nodes, join them in a Prompt Builder, send the prompt and the character to an Image Generator, and test that one step to make the first anatomy sheet.
- Prompts that repeat
Read how the anatomy-sketch prompt is written, share one framing rule through Prompt Builders, and add the prompts for the pencil, gray sculpt and textured sculpt sheets.
- Batches, loops and logic
Run one pipeline over a list with Split Text and Loop, keep part of a list with Slice Items, gather results with Group Items and branch with If-Else.
- Approval and review steps
Pause a workflow for a person with the Approval node or Slice Items in Choose mode, so only checked results reach the expensive steps.
- Compose with Image Studio and Video Studio
Layer images into one composite with Image Studio, and assemble video, image and audio tracks into one clip with Video Studio.
- Build with the Node Agent
Describe a workflow in plain text and let the Node Agent build or change the graph, then read its report and review the graph before you run.
- Publish a workflow as an App
Turn a working workflow into an App: pin the inputs and output, mark fields required or optional, write descriptions, add previews, test and share.
- Run and share Apps
Run a platform or project App, find its results, run it on several inputs, and make your team's Apps available to the right people.
- Platform workflows and templates
Find a ready-made workflow or App from Scenario, run it on your own input, then duplicate it into your project to adapt it.
- Debug a workflow
Find and fix failing nodes, wires that will not connect, empty outputs, bad prompts, wrong models and cost surprises, starting with the cheapest check.
- Run workflows from code and agents
Run workflows and Apps through the API and the Scenario MCP: find the input names, quote with a dry run, start the job, wait, read results and answer approvals.
Pick the right model2 articles
- Pick an image model family for the job
The image model families as of October 2026, what each does well, and how to shortlist two or three for your brief.
- Pick a video model by inputs, length, audio and price
How to find a video model in the model library, the video model families as of November 2026, how their prices compare, and the length and resolution each one allows.
Scenario Agents2 articles
- Genie and the Node Agent
What Scenario Genie and the Node Agent each do, how to open, brief and iterate with Genie, what messages cost, and how both agents share instructions and memory.
- Instructions, memory and team habits
The five sources Scenario Genie and the Node Agent read at the start of every conversation, who writes each and which wins, how to write them, and the team habits that keep agent results consistent.
The Scenario MCP2 articles
- What the Scenario MCP is, and how to connect it
What the Scenario MCP does and when to use it, the exact setup for Claude, Cursor, VS Code, Codex and other clients, and Scenario's agent skills.
- Blender and the Scenario MCP, live
Turn a Blender blockout into a finished short film and a product ad through the Scenario MCP, with two skills and every prompt shown.
The Scenario API5 articles
- Create API keys and authenticate requests
Create project or organization keys with the right role, scopes and spend cap, send them with Basic auth, then rotate and store them safely.
- Generate, poll and download an image with the API
Generate an image with the Scenario API, wait for the job and save the file, in curl, Python and JavaScript.
- Jobs, polling and webhooks
Follow a job from submit to result, poll it safely, or get a signed webhook when it finishes, with retries and deduplication.
- Upload and manage assets via the API
Upload images, audio, video and 3D as inputs, get file URLs and conversions, and organize assets with tags, collections and copies from code.
- Run Apps and train custom models via the API
Run a published App through the workflow endpoint, then create a FLUX.2 Klein 4B LoRA, add training images, quote and train it, and generate with it from code.
Enterprise admins and governance6 articles
- Set up your workspace
How an organization, its projects and its members fit together, and the rules an enterprise sets once for every surface.
- People and access
Invite people with the right roles, sign them in with SSO, give partners one project, and remove access cleanly.
- Control model access
Choose which models the organization and each project can use, and find why a member cannot see one.
- Spend and usage
Cap what a member, project or API key can spend, get warned in time, and read where credits go.
- Content and security
What you own, where data goes, and the controls that watermark, check and gate what your team generates.
- Work as a team
Share your team's work and workflows, give the Agent shared rules, and bring people in.
Help Center
Every setting and screen of the app, written up on help.scenario.com.
Getting Started12 articles
- Ask Anything to the Scenario AI Bot
- Building Creative Pipelines in Scenario
- Contact Support
- Customize Your Scenario Home Page
- Frequently Asked Questions (FAQ)
- How to Choose the Right Model(s)
- Introduction to Scenario
- Model Costs for Asset Generation
- Pricing & Plans
- Scenario for Enterprise
- Scenario Genie - Your Wish is a Command
- Using Keyboard Shortcuts on Scenario
3D Generation30 articles
- Cartwheel: The Essentials
- Comparing Generative 3D Models
- GPT-6 Astra 3D and Claude Opus 5.5 3D: The Essentials
- Hitem3D 3.0: The Essentials
- Hitem3D Split and Multicolor: The Essentials
- Hunyuan 3D Models - The Essentials
- HY World: The Essentials
- Image-to-3D - Best Practices
- Introduction to 3D Generation
- Marble by World Labs: The Essentials
- Meshy: The Essentials
- PartCrafter (Generate in Parts) - The Essentials
- Pixal3D
- ReconViaGen 0.5: The Essentials
- Rodin Hyper3D Bang!: The Essentials
- Rodin Hyper3D Models: The Essentials
- SAM3D: The Essentials
- Sparc3D: The Essentials
- Tencent Texture Edit: The Essentials
- Tencent UV Unwrapping
- Trellis 2 Retexture
- Trellis 2: The Essentials
- Tripo Family: The Complete Guide
- Tripo Segmentation: The Essentials
- TripoSplat: The Essentials
- UltraShape 1.0: The Essentials
- Use Multi-View for Better 3D Models
- Uthana Motion: The Essentials
- Uthana: The Essentials
- YVO3D: The Essentials
Accounts & Legal18 articles
- Can't Sign In? Verification Code Not Arriving or Rejected
- Content Policy & Copyright - What Each Model Allows
- Create and Manage your Organization
- Enterprise Ready Models
- Find your Invoices and Manage your Payment Method
- IP Detection - Screen Generations for Intellectual Property Risk
- Manage Your "Max“ Plan's Seats
- Platform Usage Restrictions
- Profile Settings
- Quality Gate - Score Generations for Brand Fit and AI Quality
- Refunds, Cancellations and Accidental Purchases
- Relax Mode: Keep Generating After Your Compute Units Run Out
- Set Up Auto-Refill for Compute Units Credits
- SSO and SAML Setup: Centralizing Your Organization's Access
- Upgrade, Downgrade or Cancel your Plan
- Usage Alerts: get notified before you run low on Compute Units
- Usage limits and Compute Units (CU)
- Watermark - Brand Every Image and Video Your Team Generates
API13 articles
- API keys and scopes
- API Overview
- API Usage and Credits (Compute Units)
- BYOK - Bring Your Own Keys
- Finding the Right API Parameters using the web application
- Generating from Your Custom-Trained Models via API
- Get started with the Scenario MCP server
- Getting Started & Authentication
- How to Retrieve the Asset URL
- Managing & Filtering Models with the Scenario API
- Quick Start: Universal Generation (Video, Audio, 3D, Image)
- Scenario Analytics API
- Webhooks: get notified when a job finishes
Audio Generation20 articles
- ACE-Step 1.5: The Essentials
- Beatoven: The Essentials
- ElevenLabs Models: The Essentials
- ElevenLabs Voice & Dubbing: The Essentials
- Gemini 3.5 Transcribe: The Essentials
- Gemini TTS: The Essentials
- Google Lyria: The Essentials
- Introduction to Audio Generation on Scenario
- Lux TTS: 48 kHz Professional Voice Cloning
- Meta MusicGen (text-to-music) – The Essentials
- MiniMax Music Cover: The Essentials
- MiniMax Music: The Essentials
- MiniMax Speech: The Essentials
- MM Audio 2: The Essentials
- Qwen Audio 3.0 TTS: The Essentials
- Seed Audio 1.0: The Essentials
- Sonilo V1.1 Sound Effects & Music: The Essentials
- Tada: Voice Cloning Suite on Scenario
- Train a Voice Clone (IVC and PVC)
- xAI Grok TTS - Expressive AI Text-to-Speech
Content Management9 articles
Image Editing24 articles
- Advanced Editing with Qwen Models
- Canvas & Retouching Workflows
- Clarity Pro Upscaler: The Essentials
- Edit images with prompts
- Expand Your Images with AI: Seamless Outpainting in Scenario
- FeyNobg: The Essentials
- Gemini Image Models (Nano Banana Family)
- Grok Imagine: The Complete Guide to AI Generation and Editing
- Hy Wu Edit: The Essentials
- Ideogram Remove Background: The Essentials
- JoyAI Image Edit: The Essentials
- Magnific Upscaling: The Essentials
- P-Image Try-On: The Essentials
- P-Image Upscale on Scenario: A Complete Guide
- Physic Edit: The Essentials
- Pixelate
- Pixelcut Product Photo: The Essentials
- Remove Background
- Riverflow 2.0 Suite: From Concepting to Label-Perfect Production
- Runway Gen-4 References
- SAM 3.1 Image by Meta
- Telestyle V2 Style Transfer: The Essentials
- The Complete Guide to Upscaling & Enhancing
- Vectorize
Image Generation26 articles
- Advanced Image Generation Settings
- Craft Effective Prompts
- ERNIE Image: The Essentials
- Flux 2 Models: The Essentials
- GPT Image: The Essentials
- Hunyuan Image 3.0 – The Essentials
- Ideogram: The Essentials
- Image Generation Basics
- Kling Image: The Essentials
- Krea: The Essentials
- Luma Uni-1: The Essentials
- MAI Image 2.5: Photorealistic Generation and Editing
- Meta Muse Image: The Essentials
- Nano Banana 2.1: The Essentials
- P-Image Models - The Essentials
- Phota: The Essentials
- Qwen Image 3.0: The Essentials
- Recraft: The Essentials
- Retro Diffusion Models - The Essentials
- Riverflow 2.5: The Essentials
- Scenario Live: Generate in Real-Time
- Scenario Models (Custom-Trained)
- Third-Party Image Models on Scenario
- Troubleshooting Image Generation Failures
- Wan 2.7: Alibaba’s New Image Generation Standard
- Z-Image Turbo Models: The Essentials
Image Guides13 articles
- Build Isometric Tiles
- Designing Icons for a Match-3 game
- Expand Characters
- Generate Character Turnarounds
- Generate Character Variations with Image-to-Image
- Generate Facial Expressions and Animated Portraits
- Generate Highly Consistent Outfits
- Generate Multi-Character Scenes
- Seedream Models: The Essentials
- Single-Image Character Consistency (Ideogram)
- Sketch-to-Render
- Train Multi-Character Models
- Turning Sketches into Cohesive Isometric Assets
Lip-sync6 articles
Scenario Apps4 articles
Seamless Textures7 articles
Skyboxes3 articles
Train Custom AI Models13 articles
- Advanced Captioning
- Advanced Training Parameters
- Basics of Model Training
- Building Edit LoRA Training Sets
- Guide to Custom Kontext LoRA Use Cases
- Improve and Refine Your Models
- Merge Custom-Trained Models
- Migrating Legacy Models to Current Base Models
- Prompt Embeddings
- Train a Consistent Character Model
- Train a MiniMax H3 Video LoRA
- Train a Style Model
- Train an Edit LoRA: Overview
Utility Models18 articles
- Audio and video editing tools overview
- Audio Extract: The Essentials
- Auto Subtitles - The Essentials
- Florence-2 Grounding: The Essentials
- Grid Maker
- Image Slicer
- Image to Layers and Video to Layers: The Essentials
- Photoroom Edition Tools
- Pixel Snapper - The Essentials
- Post Processing Tools
- Reframe images with Scenario Smart Reframe
- Scenario Caption Studio: The Essentials
- Scenario Detection: The Essentials
- Scenario Image Tools: The Essentials
- Scenario Resize Image and Resize Video: The Essentials
- Sequence to Video
- Smart Clip Extraction: The Essentials
- VecGlypher family: The Essentials
Video Editing21 articles
- FLUX Video Upscale: The Essentials
- FLUX.3 Edit Video: The Essentials
- Foley Control: The Essentials
- Grok Video Editing Suite: Edit & Extend
- HeyGen Video Translate Precision: High-Fidelity Global Video Translation
- Introduction to Video Editing
- Kling O1 Family - The Essentials
- LTX Video Editing Models: The Essentials
- Lucy Edit - The Essentials
- Luma Modify Video - The Essentials
- Luma Reframe - Expand Videos
- Magnific Video Upscaler: The Essentials
- MM Audio - The Essentials
- Pixverse Swap – Video Element Replacement
- Remove Video Backgrounds
- Runway Aleph - The Essentials
- Runway Ruby: The Essentials
- SAM 3.1 Video by Meta
- Upscale Your Videos up to 4K with Topaz
- Wan 2.2 Animate Models - The Essentials
- Wan 2.2 VACE - The Essentials
Video Generation39 articles
- FLUX.3 Video: The Essentials
- Grok Imagine Video 1.5: The Essentials
- Happy Horse 1.1: The Essentials
- Happy Horse: The Essentials
- HeyGen Video Agent: Professional Video Presentations
- How to Choose the Right Video Model (2026 Edition)
- Integrate Video Generation into Scenario Workflows
- Introduction to Video Generation
- Kandinsky 6.0: The Essentials
- Kling V3 Motion Control: The Essentials
- Kling V3 Omni Video: The All-in-One Cinematic Powerhouse
- Kling V3: The Essentials
- Kling Video Models - The Essentials
- Kling Video to Audio: The Essentials
- LTX Video Models: The Essentials
- Luma Ray 3.2: The Essentials
- MiniMax H3: The Essentials
- MiniMax Hailuo Video: The Essentials
- Ovi - The Essentials
- Pixverse Models - The Essentials
- PixVerse V6: Text-to-Video and Image-to-Video Generation
- PixVerse VibeMV: The Essentials
- Pruna P-Video models overview
- Runway Gen4.5: The Essentials
- SAM3: The Essentials
- Seedance 2.5: The Essentials
- Seedance Models - The Essentials
- SORA 2 - The Essentials
- The Gemini Omni Family: The Essentials
- Troubleshooting Video Generations
- Veo 3.1 - The Essentials
- Veo Models: The Essentials
- Vidu Models: The Essentials
- Vidu Q4: The Essentials
- Wan 2.2 - The Essentials
- Wan 2.5 - The Essentials
- Wan 2.6: The Essentials
- Wan 2.7: Complete Video Generation Suite
- Wan 3.0: The Essentials