Back to the lesson and its film

Pick the right 3D model for each task

A decision table for every task in the 3D course: create, process, animate, split, edit, worlds, textures and skies, with the recommended model, a typical cost in credits and a typical time.

On this page6 sections

This last lesson picks the right model for each 3D task, with what it typically costs and how long it takes.

Create a model

Film still: Create a model
TaskModelWhyCredits (typical)Time (typical)
Text to 3DRodin Gen-2.5quick start from a prompt60about 2 min
Image to 3DTripo 3.1fast, cheap first model45about 2 min
More detailMeshy 7.1finer detail from one image120 to 1602 to 6 min
Multi-viewTripo P2 Multi Viewfront, side and back views260 to 2702 to 4 min
Build objectsOpus 5.5 3D or Astra 3Dclean objects, separate parts300 to 1,50010 min or more

One clean, full body image becomes a textured 3D model. With more views, the model also sees the back, so less is guessed.

Process

Film still: Process
TaskModelWhyCredits (typical)Time (typical)
RetopologyTripo Retopologylighter, cleaner topology15about 4 min
UV unwrapTencent UV Unwrappinglays out the UVs23about 1.5 min
RetextureTripo 3.0 Texturingnew texture, same mesh15 to 30about 1.5 min
Fast retextureMeshy 7 Retextureabout a minute per run40about 1 min

Rig and animate

Film still: Rig and animate
TaskModelWhyCredits (typical)Time (typical)
RiggingRodin Riggingseven skeleton types60under 1 min
Cheap rigMeshy Riggingthe lowest cost rig20about 1 min
Text to motionKimodo or Viggledescribe the move20under 1.5 min
Video to motionViggle or Cartwheelcopy a filmed performance110 to 242about 5 min

Split and edit

Film still: Split and edit
TaskModelWhyCredits (typical)Time (typical)
SegmentationTripo Segmentation v2keeps your exact faces80under 1 min
Print partsHitem3D Splitparts with joints80about 3.5 min
Print colorsHitem3D Multicolorone color per filament80about 3 min
Edit a 3D fileOpus 5.5 3D or Astra 3Dchange it with a prompt75 to 1,2001.5 to 8 min

For Opus and Astra, Effort changes both the cost and the time: try ideas at Standard, and go higher for the final asset.

Worlds, textures and skies

Film still: Worlds, textures and skies
TaskModelWhyCredits (typical)Time (typical)
World, promptMarble 1.1prompt, photo or video to a world40 to 4961 to 6 min
World, photoHY World Image to Splatone photo to a 360 world580 to 1,600about 30 min
Object splatTripoSplatone object photo to a splat25under 1 min
TextureScenario Texturetileable texture from a prompt28 to 33about 1.5 min
PBR mapsPATINA Image to Mapsfive maps from one texture13 to 18under 30 s
SkyboxScenario Skybox GPT or Flux360 panorama from a prompt27 to 32about 1.5 min

Costs and the agent

Film still: Costs and the agent

These costs are typical. Your settings change them, and the Generate button always shows the exact price before you run.

Not sure which model? Ask the agent: describe your task, and it recommends a model for you.

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