About this lesson
This lesson takes a finished 3D model and processes it, step by step, in one workflow. The models and settings in this lesson are as of November 2026.
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- The public Optimize 3D Model workflow runs retopology (a remesh to a clean, light mesh), UV unwrapping and retexture in one run.
- Retopology rebuilds a clean, light mesh and bakes the detail of the original into the new texture.
- New UVs carry no texture, so retexture paints a new one, from the original image or from a new reference.



